Unity Bridge
Enables bidirectional communication between Unity and LLMs, allowing programmatic control of Unity Editor features including asset management, scene control,...
๐ก๏ธ AgentReady threat assessment
MAESTRO 7-layer threat model + OWASP AIVSS risk score for Unity Bridge, derived from its capabilities.
AIVSS 9.4 ยท Critical
View MAESTRO 7-layer threat model โOverview
MCP bridge that connects an agent to the Unity Editor, letting it create/modify GameObjects, edit scripts, manage assets, and control the editor via prompts. It can run editor operations and write scripts, a local project-modification surface.
Key features
- Create/modify GameObjects
- Edit C# scripts
- Manage assets and scenes
Use cases
- AI-assisted game development
- Automated scene setup