GameDev-MCP-Server
Engine-agnostic MCP core shared by Unity-MCP, Godot-MCP and Unreal-MCP for driving game engines from AI agents.
๐ก๏ธ AgentReady threat assessment
MAESTRO 7-layer threat model + OWASP AIVSS risk score for GameDev-MCP-Server, derived from its capabilities.
AIVSS 7.5 ยท High
View MAESTRO 7-layer threat model โOverview
GameDev-MCP-Server is an open-source, engine-agnostic MCP server that underpins Unity-MCP, Godot-MCP and Unreal-MCP, providing the shared plugin bridge that lets AI agents drive a game engine. Security surface: it opens a local plugin port between the agent and an editor/runtime, so connection auth and transport are the controls over who can drive the engine.
Key features
- Engine-agnostic MCP core
- Local plugin bridge/port
- Shared by Unity/Godot/Unreal servers
- Configurable client transport/timeouts
Use cases
- Build an engine-integration MCP
- Share tooling across game-engine servers