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← Suspicion Agent

Suspicion Agent — agentic threat model

7.0AIVSS 7.0 · High

Suspicion Agent is a specialized gaming AI utilizing GPT-4 for strategic, theory-of-mind reasoning in imperfect information games. Its primary risks are confined to game-state manipulation and local execution vulnerabilities typical of open-source research code, presenting low real-world threat.

OWASP AIVSS score rationale

AIVSS = (CVSS_Base + AARS) × Mitigation_Factor, where AARS = (10 − CVSS_Base) × (Factor_Sum / 10) × ThM
CVSS base 4.0AARS uplift 3.0Factor sum 5.0/10Threat ×1.0Mitigation ×1.0
Autonomy of Action
0.70
Goal-Driven Planning
0.80
Self-Modification
0.10
Dynamic Tool Use
0.20
Persistent Memory
0.30
Contextual Awareness
0.80
Dynamic Identity
0.10
Multi-Agent Interactions
0.70
Non-Determinism
0.60
Opacity & Reflexivity
0.70

Scored with the canonical OWASP AIVSS formula (AIVSS calculator reference); agentic risk factors estimated from the agent’s described capabilities.

MAESTRO 7-layer threat model

Per-layer threats for this agent. Layers tagged “not certain from listing” are general, caveated commentary where the public description didn’t pin that layer.

L1 · Foundation Models✓ mapped

Uses GPT-4 as its foundation model. Vulnerable to prompt injection that could manipulate its strategic decision-making or force it to reveal hidden game state information.

L2 · Data Operations⚠ not certain from listing

Not certain from the listing — likely manages game state history and opponent modeling in-context, but any external storage of game logs or player profiles could be vulnerable to state poisoning.

L3 · Agent Frameworks⚠ not certain from listing

Not certain from the listing — the orchestration framework managing the Theory of Mind reasoning loop and game-action execution is unspecified, but flaws here could allow out-of-order execution or state desynchronization.

L4 · Deployment & Infrastructure⚠ not certain from listing

Not certain from the listing — as an open-source project, deployment is likely local or self-hosted, exposing the host to standard dependency vulnerabilities or local code execution risks if the game environment is compromised.

L5 · Evaluation & Observability⚠ not certain from listing

Not certain from the listing — observability is likely limited to standard game console logging, leaving potential blind spots regarding adversarial prompt injections from other players.

L6 · Security & Compliance (cross-cutting)✓ mapped

Being an open-source gaming project, there are no formal enterprise security controls, compliance alignments, or strict access management policies in place.

L7 · Agent Ecosystem✓ mapped

Operates in a multi-agent or agent-to-human ecosystem inherent to imperfect information games. Vulnerable to collusion, social engineering by other agents, or exploitation of its Theory of Mind logic by adversarial players.

MAESTRO — the 7-layer agentic threat-modeling framework (Cloud Security Alliance / Ken Huang).

These scores are auto-generated from public information (the agent's own listing, docs, and repository) using the canonical OWASP AIVSS formula and the MAESTRO framework — an estimate for guidance, not a penetration test, audit, or certification. See the scoring methodology. Are you the vendor? Factual corrections are free.